ddg.math.discrete_objects module
The module ‘discrete_objects’ defines coordinates and faces of objects.
- ddg.math.discrete_objects.tetrahedron_faces()[source]
Generate faces of a tetrahedron as numpy.ndarray
The faces have type numpy.ndarray of shape (3,). They consist of integers representing the adjacent vertices.
- Returns:
- facesnumpy.ndarray
The faces of the tetrahedron
- ddg.math.discrete_objects.tetrahedron_coordinates()[source]
Generate coordinates of a tetrahedron as numpy.ndarray
The coordinates are in 3D space. The object is centered at the origin, meaning at [0,0,0].
- Returns:
- coordsnumpy.ndarray
The coordinates of the tetrahedron
- ddg.math.discrete_objects.cube_faces()[source]
Generate faces of a cube as numpy.ndarray
The faces have type numpy.ndarray of shape (4,). They consist of integers representing the adjacent vertices.
- Returns:
- facesnumpy.ndarray
The faces of the cube
- ddg.math.discrete_objects.cube_coordinates()[source]
Generate coordinates of a cube as numpy.ndarray
The coordinates are in 3D space. The object is centered at the origin, meaning at [0,0,0].
- Returns:
- coordsnumpy.ndarray
The coordinates of the cube
- ddg.math.discrete_objects.octahedron_faces()[source]
Generate faces of an octahedron as numpy.ndarray
The faces have type numpy.ndarray of shape (3,). They consist of integers representing the adjacent vertices.
- Returns:
- facesnumpy.ndarray
The faces of the octahedron
- ddg.math.discrete_objects.octahedron_coordinates()[source]
Generate coordinates of an octahedron as numpy.ndarray
The coordinates are in 3D space. The object is centered at the origin, meaning at [0,0,0].
- Returns:
- coordsnumpy.ndarray
The coordinates of the octahedron
- ddg.math.discrete_objects.dodecahedron_faces()[source]
Generate faces of a dodecahedron as numpy.ndarray
The faces have type numpy.ndarray of shape (5,). They consist of integers representing the adjacent vertices.
- Returns:
- facesnumpy.ndarray
The faces of the dodecahedron
- ddg.math.discrete_objects.dodecahedron_coordinates()[source]
Generate coordinates of a dodecahedron as numpy.ndarray
The coordinates are in 3D space. The object is centered at the origin, meaning at [0,0,0].
- Returns:
- coordsnumpy.ndarray
The coordinates of the dodecahedron
- ddg.math.discrete_objects.icosahedron_faces()[source]
Generate faces of an icosahedron as numpy.ndarray
The faces have type numpy.ndarray of shape (3,). They consist of integers representing the adjacent vertices.
- Returns:
- facesnumpy.ndarray
The faces of the icosahedron
- ddg.math.discrete_objects.icosahedron_coordinates()[source]
Generate coordinates of an icosahedron as numpy.ndarray
The coordinates are in 3D space. The object is centered at the origin, meaning at [0,0,0].
- Returns:
- coordsnumpy.ndarray
The coordinates of the icosahedron
- ddg.math.discrete_objects.disc_face(resolution)[source]
Generate the face of a disc as numpy.ndarray
A disc is a circle with an inscribed face. The face has type numpy.ndarray of shape (‘resolution’,). It consists of integers representing the adjacent vertices.
- Parameters:
- resolutionint
The number of vertices of the disc
- Returns:
- facenumpy.ndarray
The face of the disc
- ddg.math.discrete_objects.disc_coordinates(resolution, center=(0, 0, 0), normal=(0, 0, 1), radius=1)[source]
Generate coordinates of a disc as numpy.ndarray
The coordinates are in 3D space. By default, the disc is centered at [0,0,0].
- Parameters:
- resolutionint
The number of vertices of the disc
- centeriterable (default=(0,0,0))
The center of the disc in 3D space.
- normaliterable (default=(0,0,1))
The normal vector of the disc.
- radiusfloat (default=1)
The radius of the disc.
- Returns:
- coordsnumpy.ndarray
The coordinates of the disc
- ddg.math.discrete_objects.cone_faces(resolution)[source]
Generate the face of a cone as numpy.ndarray.
The faces are of type numpy.ndarray with non-uniform lengths. They consist of integers representing the adjacent vertices.
- Parameters:
- resolutionint
The resolution of the cone.
- Returns:
- numpy.ndarray of shape (n + 1, k)
The faces of the cone where n is the resolution and k varies. Note that
dtype=objectbecause of k.
- ddg.math.discrete_objects.cone_coordinates(resolution, radius=1, length=1, center=(0, 0, 0), normal=(0, 0, 1))[source]
Generate coordinates of a cone as numpy.ndarray.
The coordinates are in 3D. By default, the cone’s bottom is at [0,0,0] and the cone points upwards.
- Parameters:
- resolutionint
The number of vertices.
- radiusfloat (default=1)
The radius of the base of the cone.
- lengthfloat (default=1)
The length of the cone.
- centeriterable (default=(0,0,0))
The center of the base.
- normaliterable (default=(0,0,1))
The normal of the cone’s base.
- Returns:
- coordsnumpy.ndarray of shape (n + 1, 3)
The coordinates of the cone where n is the resolution.
- ddg.math.discrete_objects.cylinder_faces(resolution)[source]
Generate the faces of a cylinder as numpy.ndarray
The faces are of type numpy.ndarray with non-uniform lengths. They consist of integers representing the adjacent vertices. The first face is the bottom face, the second the top and the remaining faces the side faces.
- Parameters:
- resolutionint
The resolution of the cylinder
- Returns:
- facesnumpy.ndarray
The faces of the cylinder
- ddg.math.discrete_objects.cylinder_coordinates(resolution, top_radius=1, bot_radius=1, length=1, center=(0, 0, 0), normal=(0, 0, 1))[source]
Generate coordinates of a cylinder as numpy.ndarray
The coordinates are in 3D. By default, the cylinder’s bottom is at [0,0,0].
- Parameters:
- resolutionint
The number of vertices at each side.
- top_radiusfloat
The radius of the top of the cylinder.
- bot_radiusfloat
The radius of the bottom of the cylinder.
- lengthfloat
The length of the cylinder.
- centeriterable (default=(0,0,0))
The center of the bottom of the cylinder.
- normaliterable (default=(0,0,1))
The normal of the cylinder’s top and bottom faces.
- Returns:
- coordsnumpy.ndarray
The coordinates of the cylinder
- ddg.math.discrete_objects.arrow_faces(resolution)[source]
Generate faces of an arrow as numpy.ndarray
The faces are of type numpy.ndarray with non-uniform lengths. They consist of integers representing the adjacent vertices. First bottom face, then the faces of the stick, then the faces of the base of the tip and finally the faces of the tip.
- Parameters:
- resolutionint
The resolution of the arrow
- Returns:
- facesnumpy.ndarray
The faces of the arrow
- ddg.math.discrete_objects.arrow_coordinates(resolution, heights=(0, 0.7, 0.7, 1), radii=(0.05, 0.05, 0.125))[source]
Generate coordinates of an arrow as numpy.ndarray
The coordinates are in 3D. By default, the arrow’s bottom is at [0,0,0] and it’s head at [0,0,1].
- Parameters:
- resolutionint
The resolution of the arrow
- heightsiterable (default=(0,0.7,0.7,1))
First element defines height of the bottom of the stick, the second the height of the top of the stick, the third the height of the base of the tip and the forth the height of the tip of the head.
- radiiiterable (default=(0.05,0.05,0.125))
First element defines the radius of the bottom of the stick, second the radius of the top of the stick and the third the radius of the base of the tip.
- Returns:
- coordinatesnumpy.ndarray
The coordinates of the arrow